AI Insights · Timothy · April 2024
Top 5 City Building Games on Android in Spain Q1 2024
Explore the performance metrics of the top 5 city building games on Android in Spain for Q1 2024, including weekly downloads, revenue, and active users.
In Q1 2024, the top 5 city building games on the Android platform in Spain showed diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly metrics of these popular games.
States Builder: Trade Empire from SayGames Ltd saw a decline in weekly downloads from 8.3K in early January to 3.6K by the end of March. Weekly revenue peaked at $224 in the first week of January, gradually falling to around $55 by the last week of March. The game’s active users fluctuated, starting at 12.8K and peaking at 15.7K mid-March before dropping to 11.7K by the end of the quarter.
SimCity BuildIt by Electronic Arts experienced varying weekly downloads, with a high of 2.6K in early March and a low of 958 in late January. Revenue showed peaks and troughs, reaching $3.3K in early February and settling at around $2.1K by the end of March. Active users peaked at 32.7K in mid-January but saw a decline to 24.3K by quarter’s end.
The Simpsons™: Tapped Out also from Electronic Arts had relatively stable download numbers, fluctuating between 1.1K and 2K throughout the quarter. Revenue varied, with a notable peak of $1.9K in the last week of March. Active users remained robust, starting at 48.2K and ending at 45K.
Global City: Building Games by MY.GAMES B.V. saw a significant increase in weekly downloads, starting at 1.4K and peaking at 2.5K by late February. Revenue remained relatively steady, with a peak of $779 in early March. Active users showed a positive trend, growing from 2.3K in early January to 3.4K by the end of February, before tapering off to 2K by the end of March.
State Connect: Traffic Control from CASUAL AZUR GAMES experienced a varied download trend, with a high of 4.7K in late February. Revenue remained low, peaking at $32 in late February. Active users saw a substantial increase from 3K in early January to 7.7K by the end of February, before declining sharply to 1.1K by the end of March.
For more detailed insights and analytics, visit Sensor Tower.